We just had Ash Wednesday, now it's time for Cast Wednesday
After months of waiting and procrastinating, the long-awaited Google Chromecast streaming dongle will finally go on sale in the UK this coming Wednesday 19 March, according to leaked retail inventory.
Hours after a retail source told TechRadar the HDMI stick would be going on sale "very soon," a leaked screenshot, purportedly from Dixons' internal systems, emerged showing the actual launch date.
The screenshot obtained by Android Police explains how stock of the device is showing up at retail locations, but "must not go on sale before 9am on Wednesday."
Just yesterday, a Twitter user posted an NDA-smashing photo of "a box of Chromecasts," apparently from a Curry's or PC World store. Unsurprisingly, the picture has since been deleted.
Google recently updated the Chromecast Android app with support for over 50 languages, seemingly signalling that the international roll-out is imminent.
Worth the wait?
The update comes after the retail source strongly hinted the device would be on sale for £30. It costs $35 (around £21) in the United States. Brits will seemingly have to pay a little more for the privilege of owning a Chromecast dongle.
Will you be snapping up Google's streaming stick this week? Is it worth the wait? Let us know in the comments section below?
Google has rolled out a new version of Google Maps for Android, which won't just tell you how to get to your venue, but also what's happening when you get there.
Launched this week, the free update now features upcoming event listings for featured venues.
In theory, for those seeking something to do this weekend, the app becomes a 'what's on' guide, for local venues.
As the company points out on the Maps Google+ page, users can also search for specific genres of entertainment and see what's happening in their locale at any given time.
Jazz... nice!
"Like jazz? Find jazz. See a list of upcoming events and performances where listings are available," the company wrote.
As one commenter pointed out, the feature could be improved by allowing users to see events that are happening in the area rather than searching the individual venues. From there, the firm could potentially access one-touch directions to the venue.
Perhaps that's something Google is planning to integrate into a new version of Google Maps, but for now Android users have a neat new feature at their disposal.
So far the Zoom series has failed to entice phone or camera fans
The Samsung Galaxy S5 is yet to hit shelves, but there's already talk of the inevitable flock of variants that are sure to follow later this year.
On this occasion, it's the Samsung Galaxy S5 Zoom, the likely next instalment in the company's rather strange part phone, part fully-fledged digital camera device that's the subject of speculation.
Benchmarking tests of the model SM-C115, which boasts a way-too-big-for-a camera-sounding 4.8-inch screen, 8GB of storage, 2GB RAM, Android 4.4.2 KitKat and, interestingly, Samsung's Exynos 5 Hexa chip.
According to the tests, uncovered by Italian site Webtrek.it, the rear-facing camera will be a whopping 20-megapixels, while the front of the device will feature a 2-megapixel camera sensor.
Surely this device can only be the S5 Zoom?
Gap in the market?
The Galaxy Zoom range, despite photographer-friendly specs and full access to the Google Play store has failed to gain much critical and commercial traction to this point.
The Galaxy S4 Zoom, the second in the series, came with a more reasonable 4.3-inch display, dual-core display, 10 x optical zoom and a 16-megapixel sensor, earned a 3.5 star review from TechRadar in 2013.
"We really want to like the Samsung Galaxy S4 Zoom but we're just not sure there's a gap in the market for it. If the camera or phone part was better or the price tag was lower then it would make sense, but right now it's a poor compact married to a mid-range phone at a high end price tag," our reviewer wrote.
Can the Galaxy S5 Zoom buck the trend and be a hit? Do you really want a camera with a near 5-inch screen? Is a hexacore processor really that necessary for a snapper? Let us know your thoughts.
Gaming on iOS is so big that the platform is becoming so dominant it is threatening the likes of Nintendo and Sony, previous kings of the mobile-gaming hill.
Yet for all iOS's gaming prowess, there's no escaping the fact the App Store has a lot of dross. Apple's relative openness, in enabling anyone to develop for the system, means there's no quality control; the flip-side is previously undiscovered indie talent finding an outlet for frequently innovative fare.
Too often, though, people focus only on the negative, mistaking stories about in-app purchases and low-quality clones for thinking that there are no good games on iOS. But there are. In fact, the best games on iOS are among the very best available, mixing traditional fare with titles that could only have appeared on a capable multitouch device. Here are our current favourites…
1. Asphalt 8 (free)
At some point, a total buffoon decreed that racing games should be dull and grey, on grey tracks, with grey controls. Gameloft's Asphalt 8: Airborne dispenses with such foolish notions, along with quite a bit of reality. Here, then, you zoom along at ludicrous speeds, drifting for miles through exciting city courses, occasionally being hurled into the air to perform stunts that absolutely aren't acceptable according to the car manufacturer's warrantee.
2. Badland ($3.99/£2.49)
This darkly humorous title at its core echoes copter-style games, in you prodding the screen to make your avatar fly. But the hazards and traps are devious and plentiful, imaginative and deadly contraptions in silhouette, ready to eliminate any passing creature. Your retaliation in Badland comes via cloning your flying monster, and figuring out how to manipulate the environment to bring as many clones home as possible.
3. Beat Sneak Bandit ($2.99/£1.99)
One thumb is plenty when a game's so cleverly designed. Beat Sneak Bandit is part rhythm-action, part platformer and part stealth game, with the titular hero aiming to steal back the world's clocks from the nefarious Duke Clockface. You move on the beat, rebounding off walls, and avoiding guards and alarms. It's clever, charming and brilliant.
4. Blackbar ($2.99/£1.99)
As much a warning about digital surveillance as a word-based puzzler, Blackbar is a unique and compelling iOS classic. The game comprises single screens of communications, many involving your friend who's gone to work in the city within what you soon learn is a worryingly oppressive society. You literally fill in the blanks, while becoming immersed in a stark dystopian reality that's fortunately still peppered with warmth, humour and humanity.
5. Bejeweled (free)
We've lost count of how many gem-swappers exist for iOS, but PopCap's Bejeweled has a long history, its maturity reflected in this iPhone release. Along with a polished standard mode, where you match three or more gems with each swap, there's Diamond Mine (dig into the ground), Butterflies (save insects from spider-ronch doom), and Poker (make 'hands' of gems).
6. Beyond Ynth ($1.99/£1.49)
This fantastic platform puzzler stars a bug who's oddly averse to flying. Instead, he gets about 2D levels by rolling around in boxes full of platforms. Beyond Ynth hangs on a quest, but each level forms a devious test, where you must figure out precisely how to reach the end via careful use of boxes, switches and even environmental hazards.
7. Bit Pilot ($1.99/£1.49)
A pilot finds himself trapped inside a tiny area of space frequented by an alarming number of deadly asteroids. You must stave off death for as long as possible. Bit Pilot is the best of the iOS avoid 'em ups, with precise one- and two-thumb controls guiding your tiny ship, effortlessly dodging between rocky foes — until the inevitable collision.
8. Boson X ($1.99/£1.49)
In what we assume is a totally accurate representation of what boffins in Geneva get up to, Boson X finds scientists sprinting inside colliders, running over energy panels and then discovering particles by leaping into the abyss. It's equal parts Super Hexagon, Tempest and Canabalt, and it's very addictive indeed.
9. CRUSH! ($0.99/69p)
CRUSH! is deceptive. At first, it appears to be little more than a collapse game, where you prod a coloured tile, only for the rest to collapse into the now empty space. But subtle changes to the formula elevate this title to greatness: the tiles wrap around, and each removal sees your pile jump towards a line of death. So even when tiles are moving at speed, you must carefully consider each tap.
10. Device 6 ($3.99/£2.49)
Device 6 is first and foremost a story — a mystery into which protagonist Anna finds herself propelled. She awakes on an island, but where is she? How did she get there? Why can't she remember anything? The game fuses literature with adventuring, the very words forming corridors you travel along, integrated puzzles being dotted about for you to investigate. It's a truly inspiring experience, an imaginative, ambitious and brilliantly realised creation that showcases how iOS can be the home for something unique and wonderful.
11. Dark Nebula 2 HD ($2.99/£1.99)
One of the first titles to truly make use of the iPhone gyro, Dark Nebula was a beautiful tilt-based steampunk adventure and dexterity test, leading a strange craft through maze-like levels. The sequel ramped up the beauty and complexity, and the HD reissue added iPad and Retina support. The title still feels fresh and is perfectly suited to mobile, rewarding speed-runs and careful exploration of each level alike.
12. Death Ray Manta ($0.99/69p)
Akin to what Robotron might have looked like had its developer managed to recreate a 24-hour sherbet binge on-screen, Death Ray Manta is a wonderful, eye-searing twin-stick shooter. But whereas you initially think KILL ALL THE THINGS, each level contains a collectable 'tiffin'. Death Ray Manta therefore becomes both shooter and puzzler as you attempt to score the maximum 64 — and you've only got one life.
13. Drop7 ($2.99/£1.99)
One of the earliest iOS puzzlers, Drop7 is these days in need of some TLC, but it remains as compelling as ever. You drop discs into a well, and they disappear when in a row or column that matches their number. The key to success is to set up chains of destruction — especially tough when 'junk' levels arrive frequently.
14. Eliss Infinity ($2.99/£1.99)
Eliss was the first game to truly take advantage of iOS's multitouch capabilities, with you combining and tearing apart planets to fling into like-coloured and suitably sized wormholes. Eliss Infinity, a semi-sequel, brings the original's levels into glorious Retina and adds a totally bonkers endless mode. Unique, challenging and fun, this is a game that defines the platform.
15. Gridrunner (Free)
Jeff Minter is a shoot 'em up genius, and his Gridrunner series has a long history, starting out on the VIC-20, at the dawn of home gaming. This update riffs off classic Namco arcade machines but also shoves modern bullet-hell mechanics into a claustrophobic single screen, and in this version's survival mode, you have just one life. Argh! The 69p/99c 'Oxtended Mode' IAP adds the rest of the standard game.
16. Frisbee Forever 2 (Free)
We already covered Frisbee Forever on this list, with its Nintendo-like fling-a-plastic-disc about larks. Frisbee Forever 2's essentially more of the same, but prettier, smoother and with wilder locations in which to fly through hoops and collect stars. It's lovely and costs precisely zero pence, so download it.
17. Hero Academy (Free)
Most developers create games from code, but we're pretty sure Hero Academy's composed of the most addictive substances known to man all smushed together and shoved on to the App Store. The game's sort-of chess with fantasy characters, but the flexibility within the rule-set provides limitless scope for asynchronous one-on-one encounters. For free, you have to put up with ads and only get the 'human' team, but that'll be more than enough to get you hooked.
18. Hundreds ($4.99/£2.99)
Stark and minimal, Hundreds is both playful and brutal at its core. The aim is to inflate discs until the magic 100 figure is reached, but any collisions while a disc is inflating (and a volatile red) spells the immediate end of your go. Initially simple, Hundreds rapidly throws hazards into the mix, forcing deep thinking and quick fingers.
19. Icebreaker: A Viking Voyage ($0.99/69p)
There are more famous swiping games on iOS — Cut the Rope and Fruit Ninja spring to mind — but Icebreaker has oodles more charm, loads more character and, importantly, better puzzles. The animated, cartoon-like world feels alive under your fingers as you cut ice blocks, rope, slime and more to return helmeted chums to a waiting boat.
20. Impossible Road ($1.99/£1.49)
A roller-coaster ribbon of road winds through space, and your only aim is to stay on it and reach the highest-numbered gate. But Impossible Road is sneaky: the winding track is one you can leave and rejoin, if you've enough skill, 'cheating' your way to higher scores. It's like the distillation of Super Monkey Ball, Rainbow Road and queue-skipping, all bundled up in a stark, razor-sharp package.
21. Letterpress (Free)
What mad fool welds Boggle to tug o' war Risk-style land-grabbing? The kind who doesn't want anyone to get any work done again, ever, that's who. Letterpress is, simply, the best word game on the App Store. You make words to win points and temporarily 'lock' letters from your opponent by surrounding them. The result is a tense asynchronous two-player game with plenty of last-move wins and general gnashing of teeth when you realise 'qin' is in fact an acceptable word.
22. Micro Miners ($1.99/£1.49)
Marrying the elegance of digging games like Where's My Water? with the semi-controllable critters from Lemmings, Micro Miners is a superb real-time puzzler. Initially simple, the game is soon complicated by the need to switch the colour of miners, collect objects, and avoid or utilise deadly gas and lava. It's extremely tough later on, but you'll see it through to the bitter end.
23. Magnetic Billiards (free)
A game that could have been called Reverse Pool For Show-Offs, Magnetic Billiards lacks pockets. Instead, the aim is to join like-coloured balls that cling together on colliding. Along the way, you get more points for trick shots and 'buzzing' other balls that must otherwise be avoided. 20 diverse tables are provided for free, and many more can be unlocked for $1.99/£1.49.
24. Limbo ($4.99/£2.99)
A boy awakens in hell, and must work his way through a deadly forest. Gruesome deaths and trial and error gradually lead to progress, as he forces his way deeper into the gloom and greater mystery. Originating on the Xbox, Limbo fares surprisingly well on iOS, with smartly designed controls; and its eerie beauty and intriguing environments remain hypnotic.
25. Mikey Hooks ($1.99/£1.49)
If iOS is supposed to be no good for traditional 2D platform games, it's a good job no-one told the developer of Mikey Hooks. The mechanics aren't a million miles away from Nintendo titles starring a certain plumber, but Mikey's also armed with a rope that can attach to hooks dotted about the levels, enabling him to speedily swing to glory. An emphasis on time-attack racing and surprisingly solid controls round out a first-rate title.
Samsung is introducing three new accessibility-oriented accessories for the Galaxy Core Advance made specifically to help the disabled or visually impaired.
The first, and perhaps most impressive, of the three is an Ultrasonic Cover that uses sound waves to detect people and objects ahead of the user.
It's nowhere near a bat(man)'s echolocation, but it can send out obstruction-sensing sound waves up to two-meters away.
After detecting an object, the cover will inform visually impaired users if they're getting close through vibration and spoken alerts.
Smartphone, tell me a story
Another accessory Samsung announced for its low cost smartphone was the Optical Scan Stand. It's essentially a scanner set on a stand that reads any printed materials passing in front of its sensor.
Once the user taps the Optical Scan application on the Core Advance, the device will automatically recognize and read the text out loud.
Samsung's last little helper is called the Voice Label, which allows the user to identify objects with their phone and make notes or tag voice labels to them.
Voice labeling works with all NFC-enabled electronics and it's meant to help the visually impaired with distinguishing their devices and recording a short explanation on how to use them.
The new Galaxy Core Advance accessories are already available and Samsung noted it has plans to expand the accessibility to its other Galaxy devices in the future.
Samsung's new flagship smartphone is here; see our hands on with the Galaxy S5
Samsung is introducing three new accessibility-oriented accessories for the Galaxy Core Advance made specifically to help the disabled or visually impaired.
The first, and perhaps most impressive, of the three accessories is an Ultrasonic Cover that uses sound waves to detect people and objects ahead of the users. It's nowhere near a bat(man)'s echolocation but it can send out obstruction sensing sound waves up two-meters away.
After detecting an object, the cover will inform visually impaired users if they're getting close though vibration and spoken alerts.
Smartphone, tell me a story
Another accessory Samsung announced for its low cost smartphone was the Optical Scan Stand. The accessory is essentially a scanner set on a stand that reads any printed materials passing in front of its sensor.
Once the user taps on the Optical Scan application on Galaxy Core Advance the device will automatically recognize and read the text out loud.
Samsung's last little helper another accessory is called the Voice Label, which allows the user to identify objects with their phone and make notes or tag voice labels to them. Voice labeling works with all NFC-enabled electronics and it's meant to help the visually impaired with distinguish their devices and recording a short explanation on how to use them.
The new Galaxy Core Advance accessories are already available and Samsung noted it has plans to expand the accessibility of its other Galaxy devices in the future.
Samsung's new flagship smartphone is here; see our hands on with the Galaxy S5
An own-branded handset could help EE snare more 4G customers (credit: Engadget)
The UK's leading 4G network, EE, looks set to make LTE connectivity more affordable than ever with the launch of an own-branded handset with next-gen mobile data speeds.
Judging by a leaked snap obtained by Engadget, the company has skinned up Android with its own design aesthetic and also added applications like EE Film and My EE to the homescreen.
Photo aside, little else is known about the handset over than it features Cat 4 LTE technology and as thus would be able to take full advantage of the full 4G speeds, now offered across a large part of the UK.
Theoretically speaking, that would enable any owner of the as-yet-unannounced handset to reach 60Mbps on the firm's double-speed deals.
Lowering costs
EE wouldn't be the first UK mobile network to roll out own-branded handsets. However it would own that distinction in the 4G sector.
Orange (now part of EE) launched the San Diego phone in 2012 as the first handset to run the Intel Medfield processor.
Vodafone has also launched a bunch of dirt cheap handsets in the past, including 2011's Smart 2 phone, and is also planning to introduce an own-branded 4G phone at some point this year.
Would you buy an own-branded EE phone in order to get a better monthly tariff and more monthly data? Let us know your thoughts in the comments section below.
Guess who's back? (What do you mean you'd never heard of it to begin with?) (credit: Weibo)
Last we heard about the BlackBerry device codenamed 'Kopi' reports claimed it and its 'Cafe' stablemate had been cancelled by new CEO John Chen amid plans to re-evaluate future handset launches
Now, a few months on from those prophecies of doom, the qwerty-packing device has reappeared on the radar thanks to new leaked pics unearthed from Chinese social Weibo by the N4BB side.
Thought to the an entry-level device, sitting between the BlackBerry Q5 and the Q10 devices, although with a slighter squarer form factor, the K-Series 'Kopi' phone was thought to be arriving this month.
Not a lot was known about the handset, prior to BlackBerry's rumoured redaction, but a Qualcomm Snapdragon MSM8960 processor had also been tipped.
Kopi lives?
Whether BlackBerry still has plans to launch this device, as it continues an apparent transition away from devices and into services, and in what markets remains to be seen.
According to the N4BB report, the device is 'still making it's way to BlackBerry partners,' so perhaps the firm is testing the waters ahead of a potential release later this year.
Apple could be forced to ditch the Lightning cable
There's been talk of bringing in a universal phone charger across Europe for years now, but the project just took a leap forward as Members of the European Parliament (MEPs) voted in favour of the scheme this week.
That doesn't mean it's a done deal, but it's another step in the right direction for those sick of needing a million different wires and connectors for the household's various portable devices.
If Europe's council of ministers approve the legislation, it will force all phone manufacturers to use the same charger - most likely micro USB - for all smartphones by 2017.
Apple flavour
Many phone makers are already down with the micro USB connector, but Apple, which signed on to the scheme some years ago, is still rocking its own Lightning connector.
It hasn't made any kind of response to this week's news yet but it has said in the past that it will not change its actual smartphones - rather it will provide an adapter in order to comply with the ruling in Europe.
In the run up to the Samsung Galaxy S5 launch several rumours suggested the Korean firm would release two variants of the flagship smartphone, one of which would be a premium metal-clad offering. Sadly however, that appears to be false.
Korean site KBench is reporting that Samsung CEO J.K. Shin has told the media that it won't be producing a premium model of the Galaxy S5 - a handset which was referred to as the "Galaxy F Series" in various rumours.
Design is still an area of contention for Samsung's high-end smartphones as it prefers to use plastic over more premium materials such as glass and metal.
This gives the likes of the iPhone 5S, Sony Xperia Z2 and potentially the upcoming all new HTC One an advantage as they can garner interest from consumers with their sleek looks.
Take Note
Shin did hint that the Samsung Galaxy Note 4 would be arriving in the second half of 2014 - hardly a surprise as the Korean firm has kept a tight annual schedule on its phablet reboots.
Will the Galaxy Note 4 sport an all-metal body? Well Shin didn't provide any more details, and we'd think it's unlikely - but not totally out of the question.
Now that Sony and Samsung have set the smartphone pace for 2014, all eyes are on Apple.
But we're not ones for waiting around so we've put together a concept video of the iPhone 6 based on rumours and our own wishlist for what the handset will look like. Something like this, please Apple. Please?
When it comes to the design, some fans will cry, "If it ain't broke, don't fix it!" But the fact remains that the iPhone has stuck to a very similar look throughout its existence, with arguably the only notable evolution being the one between the 3GS and iPhone 4.
Regardless of whether you love or loathe the iPhone's looks, Apple needs to stay fresh if it hopes to stay ahead of the game. With the Cupertino firm remaining understandably hush-hush on its next iPhone outing, we're really hoping for a swish new handset a little like this:
Galaxy S4 Black: Perfect for emo folk and those who like the colour black
Update: You can now buy the Samsung Galaxy S4 and Galaxy S4 Mini in black over at Phones 4 U. It's not Midnight Black or Vortex Noir, just plain old Black. That is some sensible colour-naming which we applaud.
Original story continues...
The Samsung Galaxy S5 is likely to be unsheathed in less than three weeks, but that hasn't deterred the Korean company's efforts to squeeze a little more life out of its popular Galaxy S4 range.
With the S4's inevitable passing as Samsung's flagship handset nigh, it's perhaps apt that the firm has outed a new version of the device (and it's Galaxy S4 Mini counterpart) in a fetching black tone.
Available in the US, UK and other markets this month, the Black Edition devices feature the "leather-like" (meaning faux leather) rear casing, black bezel and exclusive themed wallpapers and ringtones.
For those whose inner darkness cannot be expressed simply through handset colour tones alone, the power adaptor, microUSB, cables and headphones also adopt the same gloomy shade.
Abyss of blackness, but no KitKat
Beyond that abyss of blackness there are no other differences to report. The specs all remain the same, while both devices will ship with Android 4.2.2 Jelly Bean rather than the newer KitKat OS.
Official pricing and availability has yet to be confirmed, but it seems like it surely will be before Samsung reveals the long-awaited Galaxy S5, almost certainly at the Unpacked event at MWC 2014 on February 24.
However, the prospect has regained the spotlight, at least temporarily, with reports on Thursday claiming the company will launch a 5-inch, Full HD phone this year at a "fraction of the cost" of the Apple iPhone.
The Information website claims to have obtained documents referring to the device by the codename "Project Aria," revealing discussions with potential manufacturing partners in EU and China last spring
The documents speak of strategies for distributing the device across the United States, Europe, China this year.
Hardware form
The report's hint of an affordable price point is little surprise, given Amazon's previous hardware form with Kindle Fire tablets and ereaders, as well as the current direction of the smartphone industry.
We've been hearing a few whispers about iOS 8 recently, but now we've got something to actually feast our eyes on.
The screenshot above was posted on a Weibo account, claiming to be of iOS 8, and 9to5Mac says it has confirmed its legitimacy "with several sources".
As you can see, the rumoured Healthbook app is sitting on the top right, while Preview and TextEdit are also present.
iSpy
According to "sources in the know" Apple is optimising versions of Preview and TextEdit for iPhone, iPad and iPod Touch, which would explain their appearance here.
These versions will reportedly be made for the purpose of viewing files that are synced to iCloud by OS X, but not editing.
If this picture is real, Apple clearly still has work to do on the icons, as Preview and TextEdit are just copies of their Mac counterparts right now.
The same Weibo user also posted a picture allegedly of the settings screen, which shows the version of iOS to be 8.0.
As convinced as 9to5Mac is that these pictures are the real deal, it would be very easy for someone to knock out a photoshop job like this in no time at all, so we'll remain a tad cautious.
Last year Motorola released the excellent Motorola Moto G and, in doing so, set a new benchmark for affordable smartphones.
For all the excitement surrounding yearly flagship releases, the middle and lower tier markets are boasting the likes of the Moto G, Sony Xperia M and Nokia Lumia 520. Gone are the days when you had to spend over £200 for a quality smartphone.
Enter ZTE, the fourth largest smartphone manufacturer in the world with the ZTE Blade Q Mini: a £60 Android handset that punches well above its weight both in terms of design and features.
That low price does come with a couple of caveats. For starters, it's only available as a PAYG handset and secondly, the Blade Q Mini is exclusive to the Virgin Media network.
It's unlikely the Blade Q Mini will sway serious shoppers from the Motorola Moto G but if you're looking for a temporary replacement, secondary handset or a child's first-time smartphone, then it's very difficult to argue with this offering from the Chinese company.
Looks-wise, it's standard smartphone fare with a lack of physical buttons - thanks to Android's soft-key configuration - and smart rounded corners with a minimal bezel.
The 126 x 64 x 9mm dimensions and 120g weight mean it sits comfortably in the hand with just the right amount of heft to it.
Perhaps in response to the "phablet" movement, we're seeing something of a comeback for the smaller screen thanks to the likes of the Samsung Galaxy S4 mini and the HTC One mini.
The ZTE Blade Q mini fits into this bracket with a 4-inch WVGA display that means you can easily use it with a single hand.
The 800x480 resolution isn't enough to impress these days, but remember I'm talking about a £60 phone here.
The back of the device is covered with a soft, rubberised plastic similar to that found on the back of the Google Nexus 5. It means it's easy to grip the Blade Q mini and I also found it gave it a slightly more premium appearance than if ZTE had just gone with basic plastic.
On the right and left hand side you'll find volume rocker and microUSB charging slot respectively. The top of the phone is reserved for the power switch and the 3.5mm headphone jack. There's nothing but the microphone on the bottom of the chassis.
By having the power switch on the top of the device, you have to shift your grip to switch the phone on and off again. I think ZTE missed a trick by not putting the power button where the microUSB port is.
Had this been the case, you would be able to switch both the power switch and the volume rocker without having to move your fingers or thumb from the traditional position.
The only other buttons are the soft-touch Android keys at the base of the screen. Back, Home and Settings respectively, these keys light up when the phone is activated and are pleasingly responsive.
Sometimes lower-tier smartphones require hard jabs at the navigation keys to register any effect, but that isn't the case here. Haptic feedback is also present, but this can be disabled when the ZTE Blade Q Mini is put on silent mode.
This entire rear panel is removable via a tricky slot on the bottom right, which lets you get to the interior of the Blade Q Mini. Inside you'll find the 1,500 mAh battery as well as the SIM and microSD slots.
One nice feature is a notification light in the top left-hand corner. It will blink at you when you have an incoming email or text, and also acts as a gauge when charging the battery; switching from red to green when you're charged.
While the Blade Q Mini does boast a rear-facing 5MP camera, there's no forward-facing equivalent for taking selfies or using video-chat apps. This isn't a huge omission and isn't surprising given the budget nature of the phone.
As you'd expect on a handset with this price point, you're going to want to be reaching for a microSD card pretty quickly. The Blade Q mini is equipped with a piffling 4GB of internal storage space. Throw in pre-installed apps and the operating system itself and you've only got about 1.5GB to actually work with.
I would recommend equipping the Blade Q Mini with at least a 16GB microSD card if you plan on using it to listen to music, download apps or take a lot of pictures.
As it is, the ZTE Blade Q Mini runs nicely and, given the asking price, is comparable to rival Android phones like the Acer Liquid Z2 or Huawei Ascend Y300.
Apps are the cornerstone of iOS. The ecosystem is what sets Apple's mobile platform apart from its rivals, and the highest-quality iPhone apps are typically best in class.
This round-up compiles our favourites, from top-quality creative tools and video editors to the finest productivity kit and social networking clients.
1. 1Password ($17.99/£12.99)
With iOS 7, Apple introduced iCloud Keychain, for entering and securely storing passwords and payment data. But 1Password is still worth investing in, for its wider support (platforms; browsers; websites) and the means to store multiple identities and secure notes. On iOS, it has its own built-in browser; alternatively, you can copy passwords to then paste into Safari.
2. Adobe Photoshop Touch ($4.99/£2.99)
This ambitious app aims to bring some of the power of Photoshop to your iPhone. Naturally, Adobe Photoshop Touch can't match the hugely expensive desktop app, but it nonetheless has a very good go for its tiny price tag, enabling you to work with layers, blend modes and a range of versatile tools.
3. Air Video HD ($2.99/£1.99)
Even the most expensive iPhone has a fairly limited amount of on-board storage, and this is a problem if you have a large video collection you'd like to access. Air Video HD server streams (and if necessary, re-encodes) files from a PC or Mac that can then be played on your iPhone; there's AirPlay support, and also the means to access your Air Video server over the web.
4. Blur ($0.99/69p)
Sometimes the best apps are the ones that offer a seemingly effortless level of elegance. Blur merely takes one of your photos and enables you to blur and save it. The result: some of the most beautiful background wallpapers you're ever likely to see, made from your own images.
5. Byword ($4.99/£2.99)
Byword is a text editor that hits the sweet spot of being both usable and simple. Its font is clear, and a toolbar adds live word count or Markdown buttons. Your documents can be saved locally, to iCloud, or to a linked Dropbox account. Output can also be exported to various formats (PDF; HTML; email) or to a blog if you buy the $4.99/£2.99 'Publishing' IAP.
6. Capture ($1.99/£1.49)
It's frustrating to miss a moment you'd like to savour forever, despite being armed with an iPhone that boasts perfectly good video recording capabilities. But getting to the relevant settings in Camera can be fiddly. Capture does away with such messing around — launch the app and it immediately starts recording; quit and the app saves the video it's shot to your Camera Roll. It might not seem much but those seconds saved can make a big difference.
7. Clear ($4.99/£2.99)
While Apple's own Reminders app is mired in interface hell, Clear shows how it should be done. Lists are managed through gestural input, and urgent items at the top use a deeper red hue. iCloud sync enables your list to be up to date across all devices.
8. Day One ($4.99/£2.99)
Traditional journals are all very well, but there's something wonderful about an app that you always have with you, into which you can save messages, images, locations and more, and then later retrieve everything via a search. Day One is beautifully designed and easy to use - best-in-class on the iPhone.
9. DM1 ($1.99/£1.49)
There are plenty of drum machines for iOS, but DM1 is easily our favourite. For beginners, there are pads you can tap and 86(!) kits to mess about with. Beyond that, there's a step sequencer and song composer, WIST, MIDI and Audiobus support, and export to iTunes, email and Dropbox.
10. Fantastical 2 ($3.99/£2.49)
Fantastical 2 betters iOS 7's iffy Calendar app by way of a superior interface, a non-hateful method of dealing with reminders, and truly exceptional event input. The app has a powerful parser, and so while adding an event, you can enter the likes of "TechRadar lunch at 3pm on Friday", watching a live preview build as you type.
11. Figure ($0.99/69p)
Figure crams Reason's rich history of classic-era electronic music apps into a shoebox. Via a mixture of dials and pads, you can create all manner of banging choons, and then export them and assault your friends' eardrums. It's a fun toy for anyone, but also has the chops to be part of a pro-musician's mobile set-up.
12. GoodReader ($4.99/£2.99)
With iOS lacking a file system, surrogates are needed. Dropbox is great for general use, but GoodReader is an excellent solution for storing, viewing and searching all manner of documents, including PDFs, text files and images. It's packed with features and can connect to a huge range of online services.
13. iMovie (free with new devices or $4.99/£2.99)
Camera enables you to do the odd bit of cropping with video files, but iMovie is an audacious attempt to bring a full video editor to your iPhone, infused with the ease-of-use its desktop counterpart is renowned for. Amazingly, it succeeds. Effects, themes, credits and soundtrack creation then provide extra polish for your mobile filmmaking.
14. Launch Center Pro ($4.99/£2.99)
More or less a speed-dial for regularly performed tasks, Launch Center Pro can be a huge time-saver. You can create shortcuts for things like adding a new Tumblr post or sending your last photo to Twitter, and these shortcuts can be arranged in groups. An essential purchase if you heavily use even a handful of the [supported apps](http://actions.contrast.co).
15. Moves ($2.99/£1.99)
There are plenty of trackers available for iPhone, but Moves rises above its rivals through automatically recognising exercise types and providing you with a daily 'storyline' of your activity. And while the app itself isn't big on data sharing, it's easy enough to get your data out via Moves Export.
16. Numbers (free with new devices or $9.99/£6.99)
When Apple first brought its office-style apps to iPad, that was impressive, but squeezing them down to iPhone size seemed impossible. Yet Numbers in particular remains surprisingly usable, not least when you create forms to rapidly enter data while on the go. iCloud sync provides access from Macs and also PCs via Numbers for iCloud.
17. Pocket Casts ($3.99/£2.49)
Apple's Podcasts app has improved since its initial launch, but still falls short of Pocket Casts. The third-party app cleverly mixes elegance and character, with a friendly, easily browsable interface. Subscriptions can be filtered, and you can stream episodes of shows you've not yet downloaded.
18. ProCamera 7 ($4.99/£2.99)
This app takes your iPhone's camera to the next level. ProCamera moves beyond Camera in offering more modes, including rapid-fire, anti-shake and night shooting; there's a dedicated lightbox for managing images; and dozens of filters are built-in, along with an impressive selection of editing tools.
19. Soulver ($1.99/£1.49)
Soulver eschews trying to recreate a traditional calculator on your iPhone. Instead, it's akin to jotting down calculations on the back of an envelope, but a magic envelope that pulls the numbers from your in-context sentences and gives you a total. Live currency conversion is built in, and you can save calculations and sync them via Dropbox or iCloud.
20. Star Walk ($2.99/£1.99)
Augmented reality isn't terribly exciting when it's a game showing a tiny alien doddering about on your desk, but when it involves the stars, it's a totally different and utterly mesmerising story. Star Walk is a guide to the heavens, but it comes to life when you overlay your screen on the night sky, enabling you to pick out constellations, planets and satellites with ease.
21. The Elements ($13.99/£9.99)
Originally the darling of the iPad, The Elements in late 2013 became a universal app, so it could be enjoyed on iPhones too. A rich, engaging digital book, it tells the story of the periodic table. Each of life's building blocks can be manipulated on the screen, before you delve into related facts and figures.
22. Traktor DJ for iPhone ($0.99/69p)
Traktor DJ on iPad is a fantastic DJ app, enabling you to work with waveforms rather than just bunging two virtual spinning records on-screen. Cramming that into an iPhone seems like madness, but somehow it works. There's more zooming and swiping, but otherwise everything's here, from EQ to tempo controls.
23. Tweetbot ($4.99/£2.99)
The king of iOS Twitter clients remade for iOS 7 is a wonderful thing. Managing to combine Apple-style sleekness with developer Tapbot's playful nature, Tweetbot is a fun, feature-packed app. As a basic client, it works, but as an app for heavy Twitter users, it excels through its flexibility and wealth of settings.
24. Vert 2 ($1.99/£1.49)
There are a lot of conversion apps about, but Vert 2 caught our eye through an interface that prizes clarity above all else. Beyond that, a combination of smart filtering and customisation cements the app's place on your home screen. And if you don't like the theme, you can easily make your own.
25. vividHDR ($1.99/£1.49)
We've never been overly impressed with Apple's HDR, and it pales in comparison to vividHDR. The basic concept is the same: stunning, vibrant photos, capturing amazing details in both highlight and shadow. But vividHDR's combination of speed, presets and 'before and after' comparisons results in better photos - and that's what really matters.