A starter guide to the world Dishonored: Navigating the mean streets of Dunwall

A guide to help you get the hang of how to navigate Dunwall's sandbox in Arkane Studios' Dishonored.

DishonoredDishonored is a sandbox. Don’t let the level-driven narrative focus fool you. Once Corvo Attano is handed a mission and unleashed in the dirty, plague-ridden streets of Dunwall, the methods you use to complete that task are entirely your own to decide. This level of freedom can be daunting though. That’s why I want to take some time today to run through some of the less clearly defined game systems and offer some tips for making the most of your time in Dunwall. 

Save Early, Save Often

The old PC game adage “save early, save often” should be your mantra while playing Dishonored, especially if you are attempting a non-lethal and/or ghost run through a mission. Get into the mindset of manually saving your game whenever you overcome a particularly challenging obstacle. There are checkpoint locations that autosave for you, but they are relatively few and far between. Dishonored is the rare game that allows you to save anywhere, at virtually any time, and there’s a reason for that. ‘Take advantage.

Don’t Fear the Reaper

Most video games are built around the idea of having you learn as you proceed. Come to a nasty boss fight and you might die a few times, but each new attempt brings added knowledge of patterns to watch for and weaknesses to exploit. Dishonored doesn’t feature any boss fights, but it rewards trial-and-error play. Don’t be afraid to run out into the open — after saving, of course — and seeing what sort of trouble you stir up. You might be intentionally dooming yourself, but you also might catch sight of an access point that you hadn’t noticed before.

Dishonored Pistol ShotAlso be sure to take advantage of the no-strings-attached tutorial mission that amounts to Corvo’s escape from prison. Achievement/Trophy hunters take special note here: most of the game-spanning goals do not apply during this mission. Take advantage of that to experiment. Learn how Dishonored’s stealth system works. Get the hang of blocking and countering in open combat situations. You can do this anywhere in the game, of course, but the first mission is there specifically to train you… so take advantage.

The Path of Which Resistance

Once you’ve got a handle on how Dishonored works mechanically, it’s worth spending some time figuring out how you want to play it. Will you ghost your way through the game, quietly avenging the Empress’s murder from the shadows? Would you prefer a more merciful path, never once allowing your blade to taste the enemy’s blood? Or will you stalk the streets of the city openly and brazenly, meting out justice as an unstoppable angel of death that strikes fear into the hearts of one and all?

Whether you sneak quietly or go loud, your choices have repercussions as the game unfolds. The attention that you draw to yourself and the death — or lack thereof — that you leave in your wake contributes to the city’s overall Chaos level. This determines what sort of resistance that you’ll be facing with each new task handed to you. At the end of each mission, you will be given your chaos ranking, but it is about more than just killing, there are certain objectives you can do if you want to raise it that may not be clear. For example, in one mission you are given a non-lethal way to take down a key figure.  You could always just kill the target, but for the best chaos boost, complete the non-lethal method, then as others are coming for him, kill him as others look on. Watch the shocked guards then proceed to freak out.  

Dishonored Grenade_ExplosionIn broad terms, the city becomes increasingly hostile as your Chaos level rises. Conversations with your allies and those overheard will reflect that, and the story is slightly modified to match. Leave too many bodies and alerted guards behind you, and you can expect to encounter a heavier enemy presence during future assignments. Not just town guards either. Your handiwork also quickens the spread of the plague, since there’s more rotting meat for the rats to feast on and less guards to enforce the quarantines. This means that you can expect to deal with additional rat swarms and Weepers as well when you have a high Chaos rating.

Of course, maybe that’s the challenge you’re looking for. There’s nothing inherently bad about having a high Chaos rating, especially if you’re going lethal and loud all the way. The endgame reflects this, and the final mission will play out much differently. The story’s conclusion won’t be quite as happy if you choose to bloody your blade too frequently, but the only real “penalty” for a high Chaos rating is stiffer resistance.

Blink Or You’ll Miss It

If you are into achievements/trophies and have seen a list of all the available rewards, you may have noticed that there is one for completing the game without unlocking any of Corvo’s supernatural abilities. Thankfully, Blink is excluded from that, and for good reason. You’re forced to unlock it, sure, but the game is also virtually unplayable without it. Blink allows you to move a short distance (its range can be upgraded) in any direction without anyone noticing, and it’s hard to overvalue Blink’s usefulness.

Dishonored Sneak AttackYou can use it to slip past guards in an open space where they might otherwise catch you. Or locate hard-to-reach access points. Or zip around the battlefield to flank behind an enemy before he realizes what’s going on. If you are falling to your death, you can even use it to teleport closer to the ground and drop without taking damage, and if you Blink to within a step of an enemy, you can instantly take out that guard from behind. It is, by far the most flexible ability in Corvo’s toolbox. Use it, abuse it, learn it, love it.

Vengeance Can Wait

Take your time in each mission. Dishonored might be a level-based game, but you’re not ever following a linear set of corridors from point A to point B. There’s a lot of ground to cover in Dunwall, with an assortment of nooks and crannies hiding all of the best gear. Take the time to find them.

The first thing that you should do whenever a new chunk of map loads is pull out your Heart. You receive this item early on in the game, and it points out the location of each Rune (used for upgrading you skills) and Bone Charm (offers passive bonuses) on any given map. Use it when you arrive in a new location to get a sense of what’s out there. It is also worth equipping it and using it like an ability now and then. If you do it while pointing at a guard, it will tell you things about them. Doing so when facing a key target will give you a more complete picture of life in Dunwall, and the role they play. If you use the heart without a target in sight, it will tell you a bit about the area you are currently in.  

Dishonored Dark VisionMake finding the Runes a priority before proceeding with your mission. Not only will you gather useful items, you’ll also inevitably find other goodies hidden away as well — things like gear, upgrade blueprints, valuable collectibles, and cash-money. Quest-givers too. Keep an eye out for secondary tasks during each mission. Often you’ll find that helping someone else unlocks additional access points or offers non-lethal options for neutralizing your primary targets. There are even instances where helping a character at one point will open up other missions later on, while ignoring them, or even killing them will close that thread for good.  

Blink is essential for exploration. In planning out your skill upgrades, it’s best to prioritize Blink and then at least level one of Agility — which more than doubles your jump height — to aid in your Dunwall wanderings. The first level of Possession helps too, since ratholes sometimes provide access to areas that you wouldn’t otherwise be able to reach. If you intend to remain non-lethal, the Dark Vision and Bend Time abilities are handy as well; if you choose to take the bloody path, offensive abilities like Devouring Swarm and Blood Thirsty should be your focus.  

Victory Through Experimentation

The city of Dunwall is extremely well designed with regards to offering multiple approaches to most situations, but it’s Corvo’s toolbox of skills and gear that really allow you to embrace Dishonored‘s sandbox. Be sure to read the “tips” section for each skill, but it’s equally important to simply mess around and see what works. There’s not an in-game reward for engineering creative kills, but there’s a personal sense of triumph that comes from exploiting the tools laid before you in unexpected ways.

Dishonored Windblast

Did you know, for example, that you can rig a rat with a springrazor trap? Try doing that, then using Possession on the rat and walking it right into the middle of a group of enemies. Use Bend Time at the right moment and you can snatch projectiles and grenades right out of the air, adding them to your stock or directing them right back to their sender. Want to get really cute? Use Bend Time to stop a bullet in midair then possess the person that fired it and walk him in front of his own shot.

The possibilities are endless, especially since you can use thrown objects or fired crossbow bolts to direct an enemy’s attention in one direction or another. Why distract someone when you can instead draw them over to a location where you’ve set a trap or used a rewire tool to turn a piece of machinery into your own agent of death? You’ve got that save anywhere feature, so take advantage of it and experiment to see what sort of inventive tactics you can engineer.

For more on Dishonored, check out our roundup that includes interviews, videos, and our full review here.


Source : digitaltrends[dot]com

Wing Commander creator reveals Star Citizen, his first game in a decade

wing commander v

Chris Roberts reveals his ambitious crowd funded Star Citizen, a massive PC game that hearkens back to his Wing Commander series.

One month after his surprise announcement of new game studio Cloud Imperium Games, Wing Commander creator Chris Roberts has unveiled his first game since 2003’s Freelancer. PC exclusive Star Citizen looks like a successor to Roberts’ dramatic science fiction adventures of the ‘90s but with the graphical glitz of modern AAA games.

“At its core, Star Citizen is a destination, not a one-off story,” writes Roberts on the studio’s homepage, “It’s a complete universe where any number of adventures can take place, allowing players to decide there own game experience. I’ve always wanted to create one cohesive universe that encompasses everything that made Wing Commander and Privateer/Freelancer special. A huge sandbox with a complex and deep lore allowing players to explore of play in whatever capacity they wish.”

In short, he wants to make the science fiction game to end all science fiction games, melding the freedom of PC classics like Elite with the deep story building of his own famous series. Easier said than done. Roberts’ is claiming his game will do it all while still being a technological powerhouse. How realistic is that goal?

Since opening the studio in 2011, Roberts says that he and his team have put together the assets (art, story, etc.) for Star Citizen’s world as well as a substantial prototype of the game, but the persistent online world he’s promising, with both single- and co-operative play, won’t be ready until 2014. That’s if and only if actual players fund the game and play the prototype. Cloud Imperium is selling 200,000 alpha slots to backers of the game at $40 a pop. (The game, when it’s released, will be $60.) $8 million in crowd funding is a far more ambitious goal than the average Kickstarter project, but the average Kickstarter project doesn’t invite backers to automatically help test the game. Roberts is aiming for total funding, when private investment is included, of around $15 million.

“The PC gaming business is still a pretty strong valid business, but it hasn’t been getting a lot of love recently,” Roberts told Eurogamer, “I want to come back. That’s where I made my name. PC is the place where a lot of great games were started. Even a lot of the top console franchises started on the PC. I want to do my part.”

Cloud Imperium Games has a long road to ho. Roberts cites Minecraft as an example of a game that didn’t need a massive publisher to support, but Minecraft, vast and dense a game as it is, didn’t need $15 million to develop.


Source : digitaltrends[dot]com

View S606- Another Low Cost Windows Phone 7.x Device

With Windows Phone 8 just around the corner, is Windows Phone 7.x all-but-dead? Actually, no. There have been several reports of new Windows Phone 7.8 devices coming to China and many third world countries in recent times. This makes a lot of sense, actually. Now that the platform is aging, Microsoft could potentially cut down the fees associated with licensing the software and could market it as an alternative to Symbian.

The vast majority of smartphone users in the developing world are either powered by the aging Symbian or by RIM Blackberrry. Some users also make use of the older Windows Mobile platform. Considering Nokia’s special relationship with Microsoft these days, Windows Phone 7.x could really appeal to Symbian users that are ready for something a bit more modern, as well as the small minority of consumers stuck with older Windows Mobile phones. One example we’ve seen before of a decent lower-end WP7 device is the Nokia 510.

The device in question today is the View S606, which is said to likely be the Chinese version of the Russian Alcatel One Touch View. The View S606 runs a Qualcomm single-core MSM7227A processor at 1GHz. It also has 512MB of RAM, 4GB internal storage, a 4-inch display, 1500mAh battery and 5MP camera. Priced under $250 without any contract in Russia, this could certainly be an affordable alternative for Symbian and Blackberry users. Sure, it isn’t nearly as powerful as the quad-core devices we are starting to see in North America, Europe, Japan and other major markets– but it is still worlds better than a traditional ‘dumb phone’.

What do you think? Could Microsoft’s Windows Phone 7.x find an afterlife in developing countries?



Source : mobilemag[dot]com

Interested in Windows Phone 8? Here’s a complete roundup of upcoming devices

Windows phone 8 upcoming samsung nokia htc

We give a quick and comprehensive overview of the devices set to launch alongside Microsoft's Windows Phone 8.

Windows Phone has struggled to establish a foothold in the crowded smartphone marketplace, and the distance between Microsoft and its competitors is only growing. Microsoft hopes this will all change with the release of Windows Phone 8 and device manufacturers like Nokia, HTC, Samsung, and Huawei ready to back it up on the hardware front. 

We surfed the web for hours (seriously, it was hard) to put together a list of all the WP8 devices set to launch alongside the new OS at the end of October. And if we may be so bold, each company has put out some of its best work under the Microsoft name. Below are the first Windows Phone 8 devices.

(*Note: All devices below run on Qualcomm Snapdragon S4 processors.)

Nokia Lumia 920

Nokia Lumia 920Screen: 4.5 inches, 1280×768 pixels, 332ppi, IPS LCD
Specs: 1.5GHz dual-core, 1GB RAM, 32GB storage
OS: Windows Phone 8
Camera: 8.7MP rear (1080p video), 1.2MP front (720p video)
Connection: 4G LTE, 3G HSPA+ 
Price: TBA

Description: The Lumia 920 is posed to be Microsoft’s savior for Windows Phone 8, a White Knight on horseback ready to cut a swath through all the iPhones and Androids out there. Nokia claims the big draw for consumers comes from its superior camera technology and software innovations. Its latest line up comes with wireless charging and elements of its PureView camera. On the software front, it has its own maps and a music streaming app. Not to mention it looks gorgeous with a polycarbonate, high-gloss, unibody design.  

Nokia Lumia 820

Nokia Lumia 820Screen: 4.3 inches, 800×480 pixels, 217ppi, AMOLED
Specs: 1.5GHz dual-core, 1GB RAM, 8GB storage
OS: Windows Phone 8
Camera: 8MP rear (1080p video), 0.3MP front (VGA video)
Connection: 4G LTE, 3G HSPA+
Price: TBA

Description: The Lumia 820 may be aimed at more budget-minded consumers, but it still holds onto the wireless charging (with the right accessory) and software present in its older brother (but a lesser camera). Like the 920, the 820 comes in a bunch of bright colors but in this case, the colored backplates are interchangeable. Since it doesn’t follow a unibody design, the 820 also has a removable battery and supports microSD so you can jack up the storage up to 32GB.

 
HTC Windows Phone 8X

HTC Windows Phone 8XScreen: 4.3 inches, 1280×720 pixels, 341ppi, Super LCD 2
Specs: 1.5GHz dual-core, 1GB RAM, 16GB storage
OS: Windows Phone 8
Camera: 8MP rear (1080p video), 2.1MP front (1080p video)
Connection: 4G LTE, 3G HSPA+
Price: $200 with a 2-year contract 

Description: At first glance, the HTC Windows Phone 8X looks like it may just be a cheap knock-off of Nokia’s Lumias. However, once you get past the familiar form factor and dizzying color options, the 8X does hold its own. It’s crafted from the same polycarbonate that gives the Lumia its signature swagger. HTC has also included Beats Audio here, much like in its One-branded smartphones. The non-expandable 16GB storage may be a drawback, but that wholly depends on your storage needs.

 

 HTC Windows Phone 8S

HTC Windows Phone 8SScreen: 4 inches, 800×480 pixels, 233ppi, Super LCD
Specs: 1GHz dual-core, 512MB RAM, 4GB storage (32GB)
OS: Windows Phone 8
Camera: 5MP rear (720p video)
Connection: 4G LTE, 3G HSPA+
Price: TBA

Description: HTC’s Windows Phone 8S is the cheaper option in the company’s WP8 offerings, and it’s a fairly large step down spec-wise from its more luxurious counterpart. The two-toned coloring is pretty flattering, but the cheaper, plastic build can’t compete with the polycarbonate body of the 8X; the saving grace is that HTC opted for a matte finish. Like the Lumia 820, the 8S supports microSD for added storage. The 8S also doesn’t have a front-facing camera, a rather weird move considering Microsoft’s acquisition of Skype and it’s RAM, screen resolution, and storage are lacking. 

Samsung ATIV S

Samsung ATIV SScreen: 4.8 inches, 1280×720 pixels, 306ppi, HD Super AMOLED
Specs: 1.5GHz dual-core, 1GB RAM, 16 or 32GB storage
OS: Windows Phone 8
Camera: 8MP rear, 1.9MP front
Connection: 4G LTE, 3G HSPA+
Price: TBA

Description: Judging by the looks of the ATIV S, Samsung wasn’t invited to Microsoft’s neon-centric design meeting. In stark contrast to its fellow WP8 devices, the ATIV S is rocking a brushed metallic finish and only comes in a single color option. However, it’s certainly nice to see Samsung can make a device that isn’t made of plastic. The ATIV S wins in terms of storage space, supporting up to 32GB of added storage through an appropriately sized microSD. But all in all, the ATIV S isn’t as unique as what Nokia and HTC are presenting. Samsung may, literally, be phoning it in.

Huawei Ascend W1 and Ascend W2

Huawei Ascend W1
Not a lot is known about Huawei’s rumored pair of Windows Phone 8 devices. We’re still waiting for the official unveiling, but we do know the W1 will be its flagship device and the W2 will most likely be a mid-range device.

However, if the Ascend is anything like the Android-powered P1 then the smartphone will pack a 4.3-inch screen, Super AMOLED display, and 4GB of storage. Due to Microsoft’s restrictions on Windows Phone 8 devices, we can expect the Ascend will also come with a 1.5GHz Qualcomm Snapdragon S4 and 1GB of RAM. It will also probably look a lot like the device pictured at left. 

Here’s hoping Huawei puts its best foot forward here and launches an incredible pair of smartphones. 

Any of these new devices stand out to you? Are you planning on upgrading to Windows Phone 8 when it launches? Let us know in the comments below.


Source : digitaltrends[dot]com

Following a logo update, eBay unveils a Pinspired redesign

New eBay shopping interface

The new eBay redesign is here, and it looks a lot like Pinterest -- if Pinterest's goal was to help you spend tons of cash.

Earlier in September, eBay announced that a “new eBay” was coming, teasing the audience with a logo rebranding to reveal a slimmer, more modern take on what used to be a clunky, bulbous design. Today, eBay takes the next step in unveiling a site overhaul that shows off a Pinterest-like grid interface to help shoppers browse more comfortably and more visually.

The “old” eBay allowed shoppers to view search results in a list or grid view, with price, auction end date, and Buy It Now options either lining the right side of the screen or hidden in grid view. The new design is tailored to be more mobile friendly, allowing for larger photos and fitting more listings in one page without having to scroll through search results. The redesign is even more helpful for shop owners, as they can have a prettier place to display all the items being auctioned off while their star ratings are located promptly at the top of their profiles to offer credibility. 

New eBay shopper profile My FeedFurthermore, eBay users can view a feed of watched items, featured, recently viewed, or “My Feed,” which showcases a grid of things you’ve chosen to curate under your profile. This way, even if you aren’t selling the item yourself, you can promote your customers to a list of products they might like based off purchases they’ve made from your store before.

“The future of commerce is personal, driven by data. Search results and recommendations are no longer enough,” eBay President Devin Wenig writes in an announcement post. “Consumers want insight. And they want personal, curated selection that is relevant to them, controlled by them.”

EBay joins Facebook in revealing a Pinterest-ified e-commerce element this week. The social network recently unveiled its Collections feature, a brand-facing tool that gives retailers a visual, pinboard-formatted way to show off their goods. The mechanism also introduced “Collect” and “Want” actions to Facebook, giving users the ability to create wishlists and show off their purchases, as well as click-through buying power. And, of course, it all looks incredibly similar to the site that really ignited the social shopping craze — Pinterest. The hype about its profit-turning power has been enough to get e-commerce hopefuls mimicking its design. 

New eBay shopper profile

The more contemporary, clean eBay interface is slated for launch in the upcoming weeks stateside, while a global launch should be anticipated by the year’s end. It’s definitely eBay’s answer to being more intuitive, and making shoppers spend money faster in an Amazon-like fashion. If you’re already an avid eBayer, the redesign might make it that much more appealing for you to keep auctioning the things you want and want to sell, but it’s still going to be a tough to compete with the hoards of loyal Amazon users. 


Source : digitaltrends[dot]com

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