Benchmark reveals impressive Acer V350 flagship phone

Benchmark reveals impressive Acer V350 flagship phone

The V350 isn't the only Acer device to leak this week

GLBenchmark has struck again, listing the specs for another device that has yet to be officially announced: Acer's V350 smartphone.

The Acer V350 appeared in GLBenchmark's listings recently, though exactly when is unclear.

Reports of the unannounced Acer smartphone began arriving on Friday, however.

Given its specs, it seems the V350 will be Acer's flagship device for 2013.

Acer V350 specs

The benchmark profile pegs the Acer V350 with a 1280 x 720 display that's likely over 4 inches in size.

Pair that with Qualcomm's 1.5GHz dual-core Snapdragon S4 MSM8960 processor - the same one that powers Samsung's Galaxy S3 - and you've got an impressive device.

The Acer V350's given specs also include Android 4.1.2: Jelly Bean right out of the box, a first for the Taiwanese manufacturer.

More leaks at Acer

Acer's ship has sprung leaks left and right in the last week, with the Acer V360 and Iconia B1 tablet inadvertently revealed in addition to the V350.

Despite the names, the Acer V350's hardware appears to be superior to the V360's 4.5-inch 950 x 540 resolution display and 1GHz dual-core chip.

Like the V350, though, the V360 will run on Jelly Bean.

The Iconia B1, on the other hand, is a budget-priced 7-inch Android Jelly Bean tablet expected to launch at CES 2013 or the Mobile World Congress next year.

The V350 and V360 could make appearances at CES as well, so stay tuned - TechRadar will be there live to bring you all the big announcements.


Source : techradar[dot]com

Steve Jobs’ dream yacht impounded over unpaid design bills

Steve Jobs' super yacht, the Venus, cost more than 100 million euros to make. But the designer has not received his full commission.

In 2007, Steve Jobs started working with French designer Phillippe Starck on plans for a superyacht. Jobs passed away before he had a chance to use the boat, dubbed Venus. Now, a lawyer representing Starck’s company has said the designer has only received 6 million euros out of the 9 million euros that he was owed on commission. As a result, the yacht was impounded on Wednesday night and will remain at its current location in an Amsterdam port until the rest of the money is received. 

“The project has been going on since 2007 and there had been a lot of detailed talk between Jobs and Starck,” Roelant Klaassen, the lawyer for Starck’s firm, told Reuters. “These guys trusted each other, so there wasn’t a very detailed contract.” The legal counsel for Jobs’ estate was not available for comment.

The yacht was finished and unveiled to Jobs’ family in the Netherlands in late October. The vessel was designed with a minimalist, streamlined aesthetic, just as you’d imagine an aquatic Apple product to be. The ship is 80 meters long, and has several 27-inch iMacs installed on the deck. Jobs also consulted with the chief engineer for Apple stores and asked him to create special glass that could be used for structural support.   

According to Jobs’ biography by Walter Isaacson, the creation of this superyacht was a project near and dear to Jobs. Even when he was diagnosed with pancreatic cancer, Jobs continued working on the boat’s design. It’s uncertain what will happen to the vessel once the dispute over Starck’s commission is resolved. 

Image via onemorething.nl


Source : digitaltrends[dot]com

Digital Blend: Borderlands 2 DLC, Infocom awesomeness, and Steam explodes over The War Z

Welcome to Digital Blend, your one-stop shop for coverage and recommendations of all things relating to mobile gaming, digital marketplaces, and indie titles (for the week ending December 23).

Welcome back to Digital Blend, our weekly look at the world of downloadable video gaming that exists at the fringes of the mainstream. That means we look at the hottest new mobile game releases, downloadable content drops on consoles and PCs, indie darlings that deserve your love and attention, and the best gaming values under $20.

Keep your comments and feedback coming. We want to hear from you! Did you try something you read about here and enjoy it? Is there a particular game you think we’ve overlooked or news you want to share? Any questions you are dying to ask? Let us know! Your thoughts, feedback, suggestions and (constructive!) criticism are welcome, either in the comments section below or directed at yours truly on Twitter, @geminibros.

Making headlines…

The Walking Dead is a pretty big deal. I mean… right? It’s a multiple Game of the Year-winning effort (including Digital Trends!) for Telltale Games, with the five-episode story amounting to the best execution of an interactive narrative that this industry has ever seen. What’s amazing about the game is how, even with the key story beats never changing, anyone who plays is going to have a dramatically different experience, with different interpersonal connections forged based on your interactions with fellow survivors. It’s a monumental achievement and a definite gateway drug for future gamers. It’s also a COMPLETELY FREE iOS download right now, for Episode One. This is a limited time offer, so grab it now while you can… and then prepare to spend whatever money is necessary to unlock the remaining eps.

rise of the hutt cartel* BioWare’s free-to-play MMORPG Star Wars: The Old Republic is going to embrace a bigger galaxy in spring 2013. The Rise of the Hutt Cartel pack is the first, official content expansion for the game, adding a new planet, a new main questline, and a newly boosted level cap (from 50 to 55), among other things. Those who pre-order the $19.99 add-on pack ($9.99 for continuing SW:TOR subscribers) before January 7, 2013 can also look forward to five full days of early access to the expansion when it arrives on an unspecified date in spring 2013.

* The PlayStation Vita just moved up roughly 10 spaces on the “Awesome” scale this week with the news that downloadable PlayStation 3 game Tokyo Jungle now supports Remote Play. That’s still a step removed from a truly portable Vita version of the charmingly bizarre JRPG(?), but we’ll take what we can get. How many other games let you dress up a Pomeranian in ridiculous outfits and then send it off to wander a post-apocalyptic landscape, where it will hopefully (but probably not) be able to avoid being crunched between the jaws of a hungry velociraptor. THESE ARE ALL THINGS THAT CAN HAPPEN IN TOKYO JUNGLE. Pretty nifty.

Borderlands fans! Great news for y’all. Sir Hammerlock’s Big Game Hunt is officially confirmed as the title of the game’s third DLC expansion (out of a confirmed four), and it’s coming on January 15, 2013. You can get all the details from our extended hands-on preview, but here are your key bullet points: new environment as you explore the Pandoran continent of Aegrus, new enemies of various sorts (not just re-skins), a selection of new loot, and a pair of new raid-style bosses. There’s also another vehicle added in the DLC, a fan boat. Great stuff. In related Borderlands 2 news, Gearbox Software also confirmed plans to hike up the game’s level cap in Q1 2013. It’s not clear how big the bump will be, but it’s going to be enough to support a newly added third playthrough option that will be released in tandem. The important thing to note is that these are two separate items: the DLC is coming on 1/15 and the level cap boost/third playthrough is coming in Q1.

2 player productionsMinecraft: The Story of Mojang is a feature-length documentary from 2Player Productions chronicling the success of Mojang’s blocky world-builder and the rise to fame of the game’s creator, Markus “Notch” Persson. The movie will finally makes its world premiere this weekend, on Saturday, December 22, 2012, via Microsoft’s Xbox Live service. You’ll need to be a Gold-level subscriber to check it out.

* Valve’s Steam service has grown in some important ways over the course of 2012, including the launch of Big Picture Mode, the upcoming Linux version (now officially in beta), the addition of non-gaming software to the service’s product offerings, and the well-received Steam Greenlight initiative. Still, mistakes are sometimes made. The War Z, a multiplayer-focused zombie apocalypse simulator that takes some cues from ArmA 2 mod (and upcoming standalone release) DayZ, arrived on Steam this week riding a wave of controversy. The game’s description made content claims that turned out to be untrue, and while Hammerpoint Interactive claims that the words speak to planned features, those who purchased the game — a large enough number to top Steam’s sales charts — are understandably peeved. The saga unfolded over a period of days, concluding with Valve removing the game from Steam until more work can be done on completing it. Those who purchased the game before it was pulled are free to keep it, though refunds are also being offered due to the falsely advertised content.

Top buys for the week…

Oddworld: Stranger’s Wrath :: PlayStation Vita :: $14.99

Just Add Water’s superior enhanced HD remake of Oddworld: Stranger’s Wrath came to PlayStation 3 in late 2011, and now the game makes its debut this week on Sony’s portable platform, the PlayStation Vita. This right here is what we need to see more of. Maybe the Vita can’t run Uncharted 3, but with Sony shepherding so many HD remakes and HD collections into release, it’s shocking that few-to-none come to the Vita. Stranger’s Wrath is a welcome addition to the still-growing Vita library, being a killer game in its own right with some nice tweaks and improvements from Just Add Water. Well worth your time and money if you’ve somehow missed it until now.

The Lost Treasures of Infocom :: iOS :: FREE – $9.99

Let’s get it out of the way: clear front-runner PICK OF THE WEEK right here. Infocom is one of the most important publishers in the history of video games, responsible in the early ’80s for releasing classic text adventures like A Mind Forever VoyagingPlanetfall, and, of course, anything bearing the title of Zork. The company’s two founders will be honored at next year’s D.I.C.E. Awards, and Activision makes good on the positive press this week with the release of the iOS-exclusive enhanced port of The Lost Treasures of Infocom. This collection of 27 games is a free app store download, though you only get the original Zork to start with. The rest of the collection can be downloaded in five-game packs for $2.99 apiece or as a full collection for $9.99. Developer Code Mystics went all out too, really enhancing the port with some cool touchscreen-specific shortcuts and features, as well as full access to virtual versions of Infocom’s Feelies. This is video game history, folks. Go get it.

Pudding Monsters :: iOS :: $0.99

The light release week is rounded out by Pudding Monsters, the latest iOS-exclusive from ZeptoLab, creators of Cut the Rope. The new effort is basically a sliding puzzle puzzle game. What it lacks in originality, it makes up for in charm. You play by manipulating adorable little blobs of pudding around a game board, with the goal of aligning your gelatinous goobers on three star pads. It’s an eye-catching game, and a challenging one for those who put the time into nailing 100 percent completion for each of the included 75 levels. Check out our review for a more detailed rundown.

Kinect PartyKinect Party :: Xbox 360 :: FREE (through 12/31)

Our own Nex reviewed Double Fine Productions’ latest Kinect-loving toy, and while he wasn’t exactly raving wildly about Kinect Party, he also admitted that he’s not exactly the target audience. This is a family game, like Double Fine Happy Action Theater before it. It’s also more of a motion-controlled toy than a proper game. It’s completely free until the end of the year though, and definitely worth a look if you’re going to have younger family members around in the coming weeks.


Source : digitaltrends[dot]com

Steam suspends "The War Z" sales due to gamer outcry

Following numerous player complaints, indie zombie-apocalypse sandbox title The War Z has been removed from sale on Steam. Kotaku provides a great, in-depth look at exactly what happened, but most complaints were due to a bevy of missing features and game hacking. The developer described items such as private servers, being able to spend XP for new skills and sprawling 400 kilometer landscapes -- none of which had actually been implemented in-game. Well, not yet, that is.

Public uproar and Valve's subsequent discontinuation of The War Z's sales seem particularly embarrassing for fledgling indie developer Hammerpoint Interactive. However, the game's executive producer issued this somewhat backhanded apology to players, suggesting that customers were actually the ones who futzed up -- they should have realized some listed features were still in development.

... it was clear that there were a number of customers that felt that information about the game was presented in a way that could have allowed for multiple interpretations.

We've taken steps to correct this and format information presented on our Steam Store page in a way so it provides more clear information about game features that are present in the Foundation Release and what to expect in the coming weeks.

We also want to extend our apologies to all players who misread infromation [sic] about game features.

Source: forums.thewarz.com, Sergey Titov, Executive Producer

Player furor also prompted this thread, which attempts to explain some of the shortcomings the game's "Foundation Release" currently exhibits.

Valve began issuing refunds to angry customers after determining The War Z's release was "premature". The company temporarily suspended sales of the title until it has "confidence in a new build" from the developer. 

Although The War Z is no longer for sale via Steam, it does still have a place in its catalog -- Valve simply removed the option to purchase the game. Anyone interesting in buying the game may still do so at the publisher's website.


Source : techspot[dot]com

Saints Row vs. Assassin’s Creed: Ubisoft considers buying THQ

thq bankrupt

Beleaguered video game publisher THQ found a buyer to carry it through bankruptcy proceedings this week, but that doesn't mean other companies won't make a bid. Word is that Ubisoft may buy THQ in 2013.

While the Clearlake Capital Group has posted up the funds to keep video game publisher THQ running as the company goes through the Chapter 11 bankruptcy process before becoming a wholly owned subsidiary of the holdings company, that doesn’t mean THQ won’t find another buyer. “Our Chapter 11 process allows for other bidders to make competing offers for THQ,” explained company president Jason Rubin in a public message on Wednesday, “So while we are extremely excited about the Clearlake opportunity, we won’t be able to say that the deal is done for a month or so.”

Who else might want a piece of THQ’s pie? French publishing giant Ubisoft may be a buyer.

MCV reported on Friday that Ubisoft plans to take over THQ’s remaining studios and intellectual properties when the company’s Chapter 11 proceedings are completed. Its anonymous sources explain that Ubisoft is currently dealing with Clearlake Capital to negotiate an appropriate deal.

In years past, THQ’s value came from its licensed games, particularly Nickelodeon brands like Spongebob Squarepants, the UFC series, and WWE. With the rise of iOS and Android devices, though, the home and handheld game console market that THQ’s kids games dominated has all but disappeared. THQ also lost the UFC license to EA earlier this year. Since 2008 the company has focused more and more on developing original IPs aimed at gaming enthusiasts. Company of Heroes, Red Faction, Homefront, Darksiders, and Saints Row are all franchises with successful releases in the past three years, but not successful enough to keep THQ afloat.

All of those properties, as well as the studios that make them like Vigil, Relic, Volition, and others in THQ’s diminished stable make the publisher a reasonably attractive purchase. Ubisoft said as much in November. “They have good things,” said CEO Yves Guillemot, “We are always interested in good brands. It’s something we can consider, but I can’t tell you more.”

THQ’s properties would certainly fill caps in Ubisoft’s layout. Darksiders would give it a fantasy universe missing from its sci-fi and military-centric line up, while Saints Row would give it crass teen comedy. Company of Heroes may clash with Ubisoft’s sprawling Tom Clancy franchise, but it also doesn’t have a strong multiplayer shooter anymore with Rainbow Six still dormant.

Purchasing THQ would also bring one of Ubisoft’s lost creators back into the fold. THQ Montreal head Patrice Desilets, allegedly making a game called 1666, was the creative director of the Assassin’s Creed but left after completing Assassin’s Creed II.


Source : digitaltrends[dot]com

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