Caltech engineers develop inexpensive ‘X-ray’ technology

A pair of Caltech engineers took an ordinary microchip and tweaked it so it can see through solid materials. These X-ray-like chips are inexpensive and can be installed on phones or tablets in the future.

We bet your kids would just love to get a peek at their presents this holiday season. These days, as long as you wrap your gifts well and keep them out of your kids’ reach, you don’t have to worry about young, inquisitive eyes spoiling their own surprise. In the future, however, they might be able to look through a well-wrapped gift and know what it contains with the aid of their phone. The same technology could be used for an array of applications, including security, health, and even gaming.

Ali Hajimiri and Kaushik Sengupta, a duo of electrical engineers at the California Institute of Technology, have developed silicon microchips that radiate high-frequency electromagnetic waves called terahertz (THz) waves. These waves can pass through solid materials and send back detailed images of what lies behind them. Lying between microwaves and far-infrared radiation, they’re also not harmful like ionizing X-rays. Scientists have long been developing technologies that can utilize the power of terahertz waves, but what’s great about this one is that the special chips were made out of inexpensive, ordinary microchips like the ones used on your phones and tablets. Many existing terahertz systems are costly and bulky at the same time. 

Hajimiri and Sengupta believe their technology could be used in many areas, such as by law enforcement to detect explosives and other threats; in the food industry to determine the components of food (such as the fat content of chicken tissue); in the gaming industry for touchless controls; and in medicine for noninvasive cancer diagnosis. ”We are not just talking about a potential,” Hajimiri said. ”We have actually demonstrated that this works. The first time we saw the actual images, it took our breath away.” Of course, just like other emerging technologies, these chips could be abused the moment they become readily available. After all, being able to see through solid material is a creeper’s dream come true

(Image credit: Vince at Flickr)


Source : digitaltrends[dot]com

343 Industries releases Halo 4 DLC for free, claims it’s a promo

Halo 4 -- Crimson Map Pack -- Harvest

For a short period last night, prospective buyers of Halo 4's new Crimson Map Pack were able to snag the entire DLC offering for free. Now, after the fact, Microsoft and 343 Industries claim that this was part of the plan all along.

After finishing up my work for Digital Trends last night, I decided to unwind by playing a few multiplayer matches in 343 Industries’ recently-released blockbuster shooter Halo 4. Noticing that the game’s first DLC map pack had just appeared on the Xbox Live Marketplace, I thought to myself that the $10 price point it featured was a perfectly reasonable amount of cash to spend on three new multiplayer arenas. Thus, I clicked through to the Xbox Live Marketplace option at the bottom of Halo 4′s main menu, pulled up the Crimson Map Pack listing and instructed my Xbox 360 to download the 500MB-plus addition.

That’s when things got a bit strange. My console responded to my command immediately and started pulling down the data that would eventually make up the Crimson Map Pack. That’s pretty typical, but what’s odd here is that the Xbox Live Marketplace never actually deducted the 800 Microsoft Points (read: $10USD) from my Xbox Live account. Realizing that I needed to explore this anomaly further, I started looking into the issue, but the Internet had surprisingly little to tell me about what was going on.

At the time, the best I could find were a handful of comments on this Joystiq article detailing the issues 343 Industries was having in making the DLC available to owners of the Halo 4 Limited Edition bundle (which is supposed to offer players early access to the game’s DLC offerings). The very first comment on that piece echoes my confusing issue. “For some reason when I clicked Xbox Live Marketplace on the main menu it let me download the Crimson Map Pack for free,” writes Dylan Chatland, seemingly as bewildered by this turn of events as I was.

At this point I realized I was getting nowhere and instead decided to contact Microsoft directly to ask the publisher what exactly was going on. A few hours later we received a reply from Microsoft representatives. “We are aware of the situation. I’m working on getting more details,” they told us.

Roughly 12 hours after our initial email we received a substantial response from Microsoft. It reads as follows:

As an additional reward to those customers that participated in our “14 Day, Buy and Play” program (which ran from Nov. 6 – Nov. 20), we are providing complimentary access to the Crimson Map Pack for a limited time, through Tuesday, December 18 at 9am UTC/GMT.

You’ll notice that this is the first we’ve heard of this promotional effort. Assuming Microsoft or 343 Industries had planned a stealthy release of the Crimson Map Pack specifically for a select group of players, wouldn’t one of the companies have mentioned all of this prior to its debut? The only other alternative we can imagine is that somebody at either of the aforementioned firms made a glaring mistake and in an effort to minimize public damage the companies have decided to simply leave well enough alone. Those who picked up the Crimson Map Pack for free will get to keep their DLC, at least for a limited time.

So does this mean that come December 18 those free Map Packs will no longer function? We asked Microsoft, and have yet to hear back. Further, we also asked the company if this newly-revealed scheme was an effort to cover up an internal error. We’ve yet to receive a response to that inquiry as well. If Microsoft offers us a reply we’ll be sure to bring it to you, but for now we should probably assume that the gratis Crimson Map Pack is a time sensitive offer.

With that in mind, is anyone up for a bit of Infinity Slayer on Harvest? We may not have access to the map for long, so we may as well make good use of it, huh?


Source : digitaltrends[dot]com

Razer details specs of "Project Fiona" Windows 8 gaming tablet

Razer’s gaming tablet concept, codenamed Project Fiona, was given the green light back in October after easily reaching a goal the company had set for itself of 10,000 Likes/Shares on Facebook to gauge public interest. The project soon began taking feedback on what the final version of the device should look like -- including specs, form factor, pricing, features -- and now Razer CEO Min-Liang Tan is sharing the results.

According to the company, the tablet will have at least an Intel Core i5 or i7 processor with an unnamed mid-range discrete GPU to handle gaming duties at 720p resolution. In terms of form factor the design apparently remains true to the initial prototype, with game controllers that latch on both sides of the tablet, and voters were apparently okay with total thickness up to twice of the iPad for the sake of power.

There was no mention of battery life or any other specs and features, though based on previous information we know it should have a 10.1-inch display and run the full x86 edition of Windows 8.

Razer says this has to be the first gaming tablet designed “For Gamers. By Gamers.” Whether that’s a recipe for success remains to be seen, specially at the quoted price target between $1,299 and $1,499. A firm ship date has yet to be announced, though an FCC filing in October suggest the project is marching along.

The company is no stranger to premium-priced gaming hardware. Earlier this year, after a couple of delays, Razer jumped into the notebook market with the $2,800 Blade and called it the first true gaming laptop. Though they won’t release sales figures, the company claims that the original Blade was a sales hit, with demand outpacing supply in the first number of weeks after it went on sale. The refreshed model now starts at $2,499.


Source : techspot[dot]com

BlackBerry 10 L-Series appears in high-res snaps

BlackBerry 10 L-Series appears in high-res snaps

The L-Series, or is that Leak-Series? (credit: Tinhte)

RIM's upcoming, fully touchscreen BlackBerry 10 handset looks like it's been snapped again, and this time the photos are actually pretty good.

We've seen previouslyleakedpictures claiming to show the L-Series handset, but quality has been the usual level of blur – but now Tinhte has got hold of clearer images.

Apparently coming from Vietnam, the pictures once again show the handset which has appeared in previous leaks, but this time we're able to get a proper look at what is potentially the first fully touchscreen BB10 device.

BlackBerry 10 L-Series

The device isn't switched on so we can't be sure it's running BlackBerry 10, but there are still a number of points to garner from these snaps.

Features galore

BlackBerry 10 L-Series

First up is the rather chunky bezel which adorns the top and bottom of the phone, which adds extra length to the device – think iPhone 5.

Round the back there are slots for a microSIM and microSD card, both of which will be hidden by the rear cover, with the latter accessible without having to remove the battery.

BlackBerry 10 L-Series

There's a camera lens and flash hiding in the top corner, while on the right sits the play/pause toggle – similar to the switch on top of the BlackBerry PlayBook.

Connectivity fans rejoice, as according to the snaps the BlackBerry 10 L-Series handset will sport NFC technology as well as microUSB and microHDMI slots.

BlackBerry 10 L-Series

RIM is keeping quiet on its upcoming handsets, and while it is happy to tell us it will be launching full-touchscreen and a QWERTY keyboard handsets on January 30, no further details are being revealed.


Source : techradar[dot]com

Mionix updates Naos mouse with 8200 DPI sensor, 72MHz ARM chip

Mionix has launched a new flagship gaming mouse that builds on the venerable Naos 3200 and Naos 5000. Touted as "the new standard for high-end gaming nice," the Naos 8200 packs an 8200 DPI laser sensor that is driven by a 72MHz 32-bit ARM processor and promises to provide the "most accurate" gaming experience.

While some folks might be jazzed about the new sensor, what's likely more important is that Mionix hasn't messed with the attributes that earned its previous mice a loyal following. Top on that list is an ergonomic design, and we assume it's by no coincidence that this is also the first thing the company's press release highlights.

Although many companies claim their gaming keyboards and mice are ergonomic, few actually offer the anatomically accommodating design that you'll find with a specialty device. However, the Naos comes close -- or at least much closer than some other mainstream options -- with a large shell that can seat all of your fingers.

Other features include 128kb of integrated memory to store your settings and macros (five profiles are supported and they can be toggled on the fly), a customizable multi-color LED system with "pulsating" and "breathing" effects among others, a tool that can measure the tracking quality of your mousing surface, three DPI presets, seven programmable buttons as well as an adjustable polling rate and lift distance.

Mionix has opened preorders worldwide for $89.99 / €89.99 / £89.99 / 899 SEK with units expected to ship this month. Of note, the older Naos 5000 is currently going for the same rate on Newegg. It's unclear if the 8200 is meant to succeed the 5000, but it seems unlikely that both will exist at the same price for long, so you may want to watch for a nicely discounted Naos 5000 if you don't care about the new features.


Source : techspot[dot]com

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